I also remain hopeful to an extent - because I think the demo itself is competent, if not what I was hoping for. I guess that's to be expected.ĭoesn't mean I'm not looking forward to it, though. Originally posted by Casus:A no-news news update. ![]() That's about as constructive as I can get about this project - at this point in time.ĭoesn't mean I'm not looking forward to it, though. Meaning you could give us the reason and open up the "reality" of your lack of progress - and I bet you could have done that months ago. If you have something to say "soon" about why it's taking so long - it means you already know exactly why it's taking so long. A lot of them are due to bad planning and poor development progress. But each and every delay isn't automatically the best possible outcome due to reality. ![]() Does this mean we have to be positive when it comes to a completely opaque communications structure for this community-financed game? Do we have to appreciate that it's taken them 6 years with an established engine and a complete blueprint for all levels and game design elements - when it originally took 2 years for Looking Glass to build absolutely everything from scratch, including the engine itself - back in 1994?īecause I'm not sure I would agree with that.Īs for the "reality of game development" - that doesn't automatically excuse incompetence and snail-like progress.ĭelays are common, sure. I wonder what they mean by "constructive" feedback.
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